ForgeTax sword value is determined by an item's base gold, its current upgrade level, outcome multipliers such as Great Success, and passive value bonuses granted by equipped relics. Every strike on the anvil either raises a blade's worth, maintains it, damages its progress, or shatters it entirely. Balancing these valuation jumps against rising break odds is the core challenge of meeting the dragon's climbing tribute requirements.

How Sword Value Scales at the Anvil

Whenever you place a heated blade on the anvil in ForgeTax, every hammer hit draws an outcome ticket from the pool: Success, Great Success, Hold, Damage, or Break. Each positive strike pushes the blade's gold valuation upward, scaling exponentially as you push into double-digit upgrade levels.

  • Strike outcomes: According to the developer's official balance overhaul patch notes, a standard Great Success applies a 2.5× sword-value multiplier (lowered from the original 3× in earlier builds).
  • Visual and level caps: Patch notes confirm that forging can now climb up to +99, though visual blade transformations cap out at +20 across the nine sword families (such as Citadel Swords, Holy Swords, and Dragonfangs).
  • Frenzy multiplier windows: Hitting a single blade 10 times charges Frenzy. Unleashing this mode opens a shatter-free hammering window where you can stack extra levels and value without the danger of destroying the sword.

Base Value vs. Total Value Relics

Relics gathered throughout a run fall into two distinct financial categories: those that raise a sword's base value (flat gold added to the foundation of the weapon) and those that modify sword value (flat additions or percentage multipliers applied to the accumulated total).

Relic NameCategoryExact In-Game Value Effect
Golden CogBase ValueEach Success adds +30 G to base value
Eternal SeedBase ValueEach Hold adds +40 G to base value (+6 Hold tickets)
Charcoal PouchBase ValueFlat +80 G base value to swords
Pocket HearthBase Value+20 G base value per completed full tribute payment
Soot CenserBase Value+20 G base value if the strike outcome differs from the previous one
Inspection StampTotal ValueEach Success or Great adds flat +100 G to sword value
Heavy PaperweightTotal ValueEach Hold adds flat +180 G to sword value
Patched ApronTotal ValueEach Damage adds flat +140 G to sword value
Wax EffigyTotal ValueEvery 2 matching outcomes in a row grants +150 G
Double KnotMultiplierEvery 2 consecutive Success/Great results adds +10% value
Cold TeacupMultiplierEach Hold adds +6% value
Iron SignetMultiplierPassive +15% total sword value
Black Iron StoneMilestone MultiplierAt +8 or higher, sword value increases by +30%
Dragon HeartMilestone MultiplierAt +7 or higher, each Success or Great adds +15% value
Dragon SignetMilestone MultiplierAt +12 or higher, sword value increases by +50%
Bound IdolMilestone MultiplierFirst time a sword hits +4, +8, +12, its value rises by +15%
Bell CollarFrenzy MultiplierEach strike landed during Frenzy adds +5% value

Base value increases are strongest when applied early on a fresh blade, as downstream percentage multipliers compound heavily off that higher starting floor.

Protecting Blade Value and Mitigating Breakage

Pushing a sword past +10 introduces severe breakage risk, often exceeding 20% to 30% per strike on unmitigated rolls. Several relics and shop consumables protect high-value investments:

  • Value-sacrificing shields: Phoenix Ash prevents a Break once per blade, but it penalizes you by docking 40% of the blade's current value.
  • Break conversions: Unyielding Cornerstone and Wirebound Scabbard convert the first Break into Damage instead, protecting the accumulated gold from vanishing.
  • Damage compensation: Iron Comb adds 5% of the pre-damage level value back to the sword whenever Damage occurs, while Cracked Crown allows the blade to retain 50% of the level value lost to Damage.
  • Single-use merchant tools: Consumables like Cracked Dragon Scale guarantee protection against breakage on the next hit, and Regret Clockwork allows you to undo a failed strike before leaving the anvil.

Managing Sword Value for Tributes and Relics

In ForgeTax, completed swords serve as both your survival tax and your progression currency.

  1. Relic Machine sacrifices: The relic machine consumes finished blades. Sacrificing a blade with low-to-mid value provides tickets and passives that allow future weapons to hit multi-thousand gold thresholds.
  2. Dragon Tribute thresholds: The tribute requirement escalates sharply. As detailed in the developer's 21-day contract balance update, Round 21 demands 232,000 G. Overpaying feeds into relics like Royal Change, which carries over 30% of excess tribute toward the next requirement (reducing it by up to 30%).
  3. Scrap recovery on shattered blades: If a high-tier gamble goes wrong, relics like Undertaker's Chalice offer 30% of the sword's peak value as scrap tribute, while Ash Sieve awards a flat 500 G payout.

Sources

  • GraveYardDev Official Steam Announcements: Relic & Balance Overhaul (+99 Forging, 2.5× Great Success multiplier adjustment, tribute requirements).
  • ForgeTax Game Data (Steam build files indexed via ForgeTax Wiki & Tools): Relic rarity, base value triggers, and sword family evolution tables.
  • Gameplay observations from player community playthroughs documenting late-game tribute demands and Frenzy enhancement timing.